Games are one of the world's largest entertainment industries and Australia is a growing player in the global market. This course introduces the foundations of game design, showing you how games work as interactive experiences and what it takes to make one. Across 3 modules you will explore game design principles including mechanics, dynamics, and aesthetics; the Australian and global games industry; the roles that make up a game development team; and the full pipeline from concept to release. Earn your CertSmart certificate and start thinking like a game designer. HOW IT WORKS 🕒 3 Modules × 3 Lessons · Each lesson approx. 20 minutes · ~3 hours total 📝 Short multiple choice quiz at the end of each module — 70% pass mark required 🌐 100% online and self-paced — learn whenever, wherever 📄 Downloadable course workbook included (PDF) 🏅 Certificate of Achievement + verified digital badge issued on completion 📋 End of Course Assessment — PPT summary + 5 short answer Final Course Exam WHAT YOU'LL GET FROM THIS COURSE ✅ Understanding of game design fundamentals — mechanics, dynamics, and aesthetics ✅ Knowledge of the game development pipeline from concept to release ✅ Awareness of the Australian and global games industry — scale, sectors, and careers ✅ Introduction to player psychology, game engines, and prototyping tools PLEASE NOTE: All CertSmart courses are developed by industry professionals and educators in accordance with Australia's National Microcredential Framework.
Course Overview
Module 1: How Games Work — Mechanics, Player Psychology & the Design Pipeline
.4 steps
Module 2: The Games Industry — Roles, Pipeline & the Australian Market
.4 steps
Module 3: Getting Started in Game Design
.4 steps
End of Course Assessment
.2 steps
